Solo developer Michaël Jacquet and Belgian publisher AlterEyes have announced Strikemania, a fast-paced retro arcade time-attack game scheduled to launch on Steam in the first quarter of 2027.

Marking Jacquet's debut title and AlterEyes' first release as a publisher, Strikemania puts players directly in control of a missile with a simple core premise: launch, strike, fail, and repeat. The game combines physics-based arcade flying with puzzle-solving, route optimization, and high-speed precision.

Players must navigate tight gaps, blast through obstacle-filled courses, and destroy enemy defenses before time runs out. The gameplay relies on short attempts and instant restarts, demanding a perfect combination of angle, timing, and momentum. A unique time-rewind mechanic allows players on select levels to launch additional missiles alongside previous runs, coordinating multi-missile strikes to break heavy barriers and overwhelm defenses.

Alongside chasing personal bests and competing on global leaderboards, players can build custom challenges using an integrated level editor. The tool allows creators to design precision obstacle courses and complex destruction chains to share with the community. Visuals draw heavy inspiration from late-1970s and 1980s arcade aesthetics.

Ahead of its Q1 2027 release, closed playtesting will begin in November 2026, with player registration open now on Steam. A public demo is also scheduled to feature during Steam Next Fest in February 2027.

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