inXile entertainment, the studio led by Interplay founder and The Bard’s Tale series co-creator Brian Fargo, is proud to announce The Bard’s Tale IV: Director’s Cut lands on Xbox Game Pass, the PlayStation Store, and digital PC stores for Windows, Mac, and Linux on August 27, with retail copies for PlayStation®4 and Xbox One family of devices including the Xbox One X arriving September 6.

The Director’s Cut is loaded with new features, fixes, and content, making it the truly definitive edition of The Bard’s Tale IV. Along with an Unreal Engine update that has the game looking, playing, and sounding better than ever, The Bard’s Tale IV: Director’s Cut directly addresses feedback received from the game’s initial launch with thousands of fixes and tweaks included. It will be available August 27 on Xbox One and PC with Xbox Game Pass, as well as on the PlayStation Store, Steam and GOG. The Xbox One and PlayStation®4 retail versions will arrive on September 6. Those who already own the PC game will receive the Director’s Cut content and improvements as a free update.

New features of The Bard’s Tale IV: Director’s Cut include:
- A new end-game chapter that adds hours of additional content
- New enemies, items, and weapons, including dwarven master-crafted weapons
- Thousands of fixes and improvements across the game
- Refined and more feature-rich UI
- More class/gender character creation options
- Rebalanced combat and encounters
- Additional difficulty settings
- Full gamepad support across all platforms

Each version of The Bard’s Tale IV: Director’s Cut includes bonus in-game items, with the Deluxe Edition on PC offering a wide range of art, music, and the original (and remastered) The Bard’s Tale Trilogy series of games.

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