Acclaimed German studio gains worldwide licensing rights for The Lord of the Rings by J.R.R Tolkien
Daedalic Entertainment today announced a partnership with Middle-earth Enterprises, a division of The Saul Zaentz Company, to develop and publish The Lord of the Rings – Gollum. This all-new action adventure title is being brought to life in-house by Daedalic Entertainment’s award-winning development team and is set for release in 2021 on PC and all relevant console platforms at that time.
The Lord of the Rings – Gollum is the first video game to be born out of the new fellowship forged between Daedalic Entertainment and Middle-earth Enterprises, with scope for more new experiences in the future.
This new title will remain true to the vision laid out in J.R.R Tolkien’s The Lord of the Rings and will also explore new events and details related to Gollum’s journey. The Lord of the Rings - Gollum will be powered by Unreal Engine and will be localised into multiple languages so that fans from across the globe will be able to enjoy this new action adventure.
“We are extremely pleased to announce our partnership with multi-award-winning Daedalic Entertainment, to build an innovative, lore-centric game for discerning fans of The Lord of the Rings. With their focus on characters and story, enhanced by rich and evocative artwork, Daedalic is committed to ‘building games for readers who become gamers", commented Fredrica Drotos, Brand Officer for Middle-earth Enterprises. “We eagerly anticipate the release of Daedalic’s narrative-driven adventure gameplay, which is uniquely matched to the complex, deeply-nuanced world of Middle-earth, created by J.R.R. Tolkien.”
“The Lord of the Rings is one of the most epic and renowned stories of all time - it's an honour for us to have the opportunity to work on our own contribution to this universe,” said Carsten Fichtelmann, CEO and Co-Founder of Daedalic Entertainment. “In Gollum, players will assume the role of one of the most iconic characters in Middle-earth. We tell Gollum's story from a perspective never seen before, in any storytelling medium, all the while staying true to the legendary books of J.R.R. Tolkien.”
“At a time when the games industry is undergoing structural changes and seeing new business models evolve, we are excited to realize a huge new production based on a story that has stayed fresh and relevant for more than 60 years. Other currently planned media productions based on J.R.R. Tolkien's work are testament to that.”